AI Insights · Timothy · July 2024
Top 5 PVP Games on Android in Croatia for Q2 2024
Discover the performance trends of the top 5 PVP games on Android in Croatia during Q2 2024, including downloads, revenue, and weekly active users.
In the second quarter of 2024, the top 5 PVP games on the Android platform in Croatia showcased a variety of performance trends in terms of downloads, revenue, and weekly active users. Here’s a closer look at each game's metrics, based on data from Sensor Tower.
Brawl Stars by Supercell experienced a fluctuating revenue stream, peaking at around $18.7K in the last week of April and then stabilizing to approximately $8K by the end of June. Downloads saw a downward trend, starting at 6.3K in early April and dropping to 2.2K in early June, before recovering to 5.3K by the end of the quarter. Weekly active users remained robust, though they showed a slight decline from 241.4K to 214.9K over the quarter.
Teen Patti Gold:3 Patti Rummy from Moonfrog maintained consistent revenue, with minor fluctuations around $1K throughout the quarter. Downloads varied, hitting a high of 7.7K in the last week of June from a low of 4.8K in early April. The game’s weekly active users saw minimal changes, starting at 69.7K and ending at 67.9K.
Roblox by Roblox Corporation demonstrated a steady revenue pattern, averaging around $4.5K to $5.6K per week. Downloads showed a slight drop from 3.1K in early April to 1.6K in early June, then rebounding to 3K by the end of June. Weekly active users increased steadily, from 221.9K to 242.7K over the quarter.
Slotomania™ Slots Casino Games by Playtika saw relatively stable revenue, ranging between $1.3K and $1.7K throughout Q2 2024. Downloads peaked at 3.2K in the last week of June, rising from a low of 1.7K in the second week of April. The game’s weekly active users also showed a slight increase, from 14.2K to 14.8K over the quarter.
Squad Busters, another title from Supercell, saw its revenue grow significantly from $1.9K in the last week of May to $2.4K in early June. Downloads surged to 15.4K in the last week of May following its release, then tapered to 4.4K by the end of June. Weekly active users mirrored this trend, peaking at 12.5K in early June before dropping to 1.1K by the end of the month.
For more detailed insights and data on these and other apps, visit Sensor Tower.